Welcome to the Creative Media Program
If you are creative, we have several ways for you to express yourself and earn a certificate or degree. We will cover the certificate programs first and then the Associate’s Degrees at the end.
Here is what we will cover on this page:
*Game Design Certificate
*Web Fundamentals Certificate
*Associate in Applied Science in Electronic Publishing
*Associate in Applied Science in Creative Media
*List of all Creative Media Courses
The Certificate of Game Design is intended to get a students prepared to enter a game design career or business. We will cover asset development, sound effects, programming, game engines and other aspects of game design.
The Web Fundamentals Certificate with prepare you for an entry level position in web design. Gainful Employment Disclosure: At public and private not-for-profit institutions, gainful employment programs are Title IV-eligible certificate programs. Effective July 1, 2011, the U.S. Department of Education requires schools with Gainful Employment programs to disclose certain information about these programs. This information can be found at.
The Associate Degree in Applied Science in Creative Media is intended to prepare students for entry-level positions in the Graphics Arts field. Students will have a solid grasp of computer graphics used in web design, print publications, video production and editing. Student who complete this degree should have the knowledge to obtain a career in web design, digital graphics art or desktop publishing.
The average annual salary for a graphic designer is $48,437. Many of the classes included in this degree will give students working knowledge of the most common professional software used in business today.
If you like computers and are creative, the ASsociate of Applied Science in Creative Media at NMSU Grants may be right for you.
For more information on either of these degree programs, contact Karen M. Henry at (505) 287-6656 or email firstname.lastname@example.org.
Download the Associate of Applied Science in Electronic Publishing Sheet here
Catalog Course List, Creative Media
CMT 100. Introduction to Visual Communications 3 cr.
Overview of the process of creating a digital product from conception to final implication. Incorporates basic principles of art and design, typography, layout, color, imagery logos and advertising basics.
CMT 110. Introduction to Web Design 1 cr.
Basics of creating a web presence for digital portfolios for personal use.
CMT 120. Introduction to Creative Media 3 cr. (2+2P)
Exploration and discovery of the creative processes through art, music, theater, narrative, and other avenues.
CMT 130. Introduction to Web Design 3 cr. (2+2P)
Introduction to web development techniques, theory, and design. Incorporates HTML and industry-standard web editing software in developing various web sites. Community Colleges only.
CMT 135. Introduction to 3D Computer Animation 3 cr. (2+4P)
Learning to work in a 3D environment. Introduction to the basics of modeling, dynamics, and rendering. Working with polygons, NURBS and subdivisions, and editing in multiple interfaces. May be repeated for a maximum of 6 credits.
CMT 140. Print Media I 3 cr. (2+2P)
Creation and design of publications and presentation materials using page layout software. May be repeated for a maximum of 6 credits.
CMT 145. Image Processing I 3 cr. (2+2P)
Creation and designing of digital graphics using a raster or bitmap program for use in print, multimedia, video, animation and web. May be repeated for a maximum of 6 credits.
CMT 146. Digital Foundations 4 cr. (2+4P)
Accelerated course covering concepts and techniques of industry-stand raster and vector graphics programs with focus on design and application. May be repeated for a maximum of 8 credits
CMT 150. 2D Animation 3 cr. (2+2P)
Concepts and techniques in storyboarding and creating 2D animations for video, web, and multimedia. Prerequisites: CMT 142 or CMT 146.
CMT 155. Selected Topics 1-4 cr.
Specific titles to be announced in the Schedule of Classes. May be repeated for a maximum of 18 credits. Same as OEGR 155.
CMT 170. History of Film: A Global Perspective 3 cr.
Explores the history of cinema from the earliest 19th century developments to the present digital video revolution. Offers students a broader base of understanding of the tools and methodologies used in their craft.
CMT 180. Principles of Media Design 3 cr. (2+2P)
Techniques and theories of design principles, including layout foundations, logo building, type, color, and story-boarding and their applications to print, web, animation, and video. Prerequisites: CMT 142 or 146.
CMT 190. Digital Video Production I 3 cr. (2+4P)
A hands-on study of the tools and techniques used to produce the independent video. Through the production of various short projects, the student explores how the ideas of the writer/director are translated into a visual story. May be repeated for a maximum of 6 credits.
CMT 195. Digital Video Editing I 3 cr. (2+2P)
A study of the basic tools and techniques of non-linear digital video editing May be repeated for a maximum of 6 credits.
CMT 205. Cinematography 3 cr. (2+2P)
Theory and techniques of visual design in cinematography and the aesthetics of lighting. Prerequisite: CMT 180 and CMT 190. May be repeated for a maximum of 6 credits.
CMT 210. Digital Video Production II 3 cr.
Advanced techniques of the tools and applications of digital video production. Prerequisite: CMT 190. May be repeated for a maximum of 6 credits.
CMT 215. Digital Video Editing II 3 cr. (2+2P)
Advanced features of digital video, audio/music, and titling productions software are covered. Included are color correction, vector scopes, motion effects, and advanced editing techniques used by filmmakers. Prerequisite: CMT 195 or OEGR 210. May be repeated for a maximum of 6 credits.
CMT 221. Cooperative Experience 1-3 cr.
Student employed in approved work site; supervised and rated by employer and instructor. Each credit requires specified number of hours on-the-job work experience. Prerequisite: consent of instructor. Restricted to majors. Graded S/U. May be repeated for a maximum of 9 credits.
CMT 223. Media Production Services . 1-3 cr.
A design studio environment in which students obtain real-world experience while providing service to college and non-profit associations with faculty supervision using a variety of media. Can be used with permission to fulfill cooperative requirement. Prerequisite: CMT 180 or ART 163. May be repeated for a maximum of 6 credits.
CMT 230. Web Design II 3 cr. (2+2P)
Creating and managing well-designed, organized web sites using HTML and web development software. Prerequisite: CMT 130. May be repeated for a maximum of 6 credits. Same as OEGR 230. Community Colleges only
CMT 255. Special Topics . 1-4 cr.
Specific topics to be announced in the Schedule of Classes. May be repeated for a maximum of 18 credits.
CMT 275. Advanced Web Techniques 3 cr. (2+2P)
Creating and managing complex web sites using advanced techniques and tools. Prerequisites: CMT 145 and CMT 230. May be repeated for a maximum of 6 credits.
CMT 292. Creative Media Studio 3 cr. (2+2P)
A studio environment where students specialize in creating film-festival quality and portfolio-ready projects under the supervision of faculty. Prerequisites: CMT 190 and CMT 195 or CMT 160. May be repeated for a maximum of 6 credits.
CMT 295. Professional Portfolio Design and Development. 1-3 cr.
Personalized design and creation of the student’s professional portfolio including hard-copy, demo reel, and online. Prerequisite: consent of instructor. May be repeated for a maximum of 6 credits. Same as OEGR 280.
CMT 298. Independent Study . 1-3 cr.